More Details Revealed for Sonic The Hedgehog 2
Saturday, 11th December 2021, 8:34pm (UTC), 0 Comments
It has been a couple of exciting years for fans of Sonic that don't look to be slowing any time in the near future either - the release of the movie last year certainly brought attention, not least for the design change to the main character that was later amended but also as other outlets started to focus on the brand once more with some of the biggest themed games emerging at online sites, particularly in certain genres like at sinlicencia.org and many other popular sites too. The momentum doesn't look to end, however, as the movie poster for the latest entry has been released and news of the newest Sonic game looking to be unveiled at the Game Awards.

Whilst details have been around for quite some time, there is some great news for fans of different characters in the Sonic series - Jim Carrey will be reprising his role as Dr. Robotnik who had certainly been a fan favourite from the first, Colleen O'Shaughnessey will be reprising her role as Tails after voicing the character in the first movie and in a number of games, and Idris Elba will be joining the cast to play his role as Knuckles too. Fortunately this time around it doesn't seem as if any creative freedoms have been taken to change a well known design and the characters should all be appearing just about as expected, especially Sonic with his continued updated look to, and with the first movie being received quite well this second one should certainly be able to gain some traction and hit the nostalgia for older Sonic fans who may have missed the first movie.



What may certainly be more interesting however is what they decide to reveal about the newest game later this week - an official video was released earlier in the year that showed an updated graphic sonic running around a forest, but nothing more has been released since then so expect there to be some gameplay footage or at least something akin to a playtest - a new Sonic game to enter into the new year would certainly be a nice treat for many players, but fans may have to wait just a little longer as when the original trailer was released there had been a note from the Sonic Team head that this announcement may have come a little earlier than intended. If rumours are to be believed that this could be an open-world styled game, however, there's certainly something very exciting to look forward to.
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Sonic's Role In The Sega-Nintendo Showdown Of The '90's
Thursday, 28th October 2021, 7:33pm (UTC), 0 Comments
Everybody loves a good rivalry. Ford vs. Chevy. The Yankees vs. the Red Sox (that's a favorite of online sports bettings sites). In video games, the original rivalry was Sega vs. Nintendo and the see-saw battle shaped the home console business as we know it today.

With about 30 years of hindsight, let's reflect on the heated competition in which Sonic the Hedgehog was dead center of. Here's what happened and what wrong three decades ago:

Sonic Saves The Sega Genesis

Old-school gamers have fond memories of the Sega Genesis, the company's first foray into the home-console market. It's typically seen as Sega's peak in the console business, which it was, but not until the original Sonic the Hedgehog game was released in 1991.

You see, the Genesis launched three years before that with a wimp. The console did little to eat into Nintendo's market share, which was estimated to be 90 percent in the United States in 1990. Then one blue-haired, super-speedy hedgehog flipped the industry upside down.



Sonic was Sega's counter to Nintendo's Mario character and game franchise. It effectively positioned Sonic as its "mascot" per se and gamers ate it up. Thanks to the iconic game (which was packaged with the console), plus a cheaper system cost than the Super Nintendo, Sega outsold its rivals four straight Christmas seasons during the '90s inside the United States.

Sega Does What Nintendon't

In the history of video games, the above catchphrase is one of the most iconic. Sega used the tagline in America to differentiate itself from Nintendo. In ads, Sega positioned itself as better - in terms of game library, graphics, and super-fast gameplay. Of course, Sonic came to symbolize all three of those.

In fact, Sonic the Hedgehog was originally going to be "edgier" than the one you now know. The game's original developers - from Japan, of course - envisioned the character with fangs, a spiked collar, an electric guitar and a human girlfriend named Madonna. The American-based employees of Sega stopped it from happening and toned down the character's "goth-ness" per se.

With savvy marketing and Sonic the Hedgehog, Sega and Nintendo were neck-and-neck in the mid-90s, at least in America. Despite Sega's Japanese roots, the company struggled back home where Nintendo, another Japanese firm, was firmly entrenched as No. 1. This spurred Sega to develop a brand-new console, which signaled the beginning of the end of this rivalry.

Sega Falters With the Saturn

The Sega Saturn launched at the tailend of 1994. However, this time the console wasn't just pitted against Nintendo. No, no, there was a new player in town (also from Japan) and it was called the Sony Playstation. Like Sega, Sony also positioned itself as the console for more "mature" games, which Nintendo shied away from to protect its family-friendly image.

The Saturn failed to meet the success of the previous Genesis. In fact, it actually cannibalized the predecessor's success. Gamers remained latched onto the Genesis, which Sega slowed production of to ramp that of the Saturn. Production issues continued to plague the Saturn, which was felt by game developers and players alike.

It's also worth noting that a Sonic the Hedgehog game was never released for the Saturn console. Not one. Not supporting your new console with your most iconic franchise feels like an unthinkable mistake, but it actually happened.

Too Little Too Late With The Dreamcast

Rather than fix the Saturn, Sega opted for a complete replacement in the Dreamcast console. It was released in late 1998 with a brand-new Sonic Adventure game right after. The game was a resounding success with 2.5 million copies sold, but the console itself wasn't.



By this time, Sega had shot itself in the foot one too many times. Both Nintendo and Sony were far, far ahead of it in the console war - and they weren't relinquishing those leads no matter how beloved Sonic was. Sega pulled the plug on the Dreamcast in 2001 and left the console business for good.

While Sonic games trickled into Nintendo and Playstation systems thereafter, it never re-captured the eyes of gamers like it did when it was Sega's own flagship franchise for their console. And that's been the story of the last 30 years (and counting).
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