About this site
Zone: 0 is a Sonic the Hedgehog game information site aiming to provide reference and strategy guides of more depth and clarity than ever before. With screenshots, maps and incredibly thorough descriptions for every level, Zone: 0 is an unofficial Sonic site like absolutely no other..
WRITE FOR ZONE: 0!
I'm looking for passionate and enthusiastic fans to write new game guides for Zone: 0! No web development skills necessary, just a love of Sonic and an ability to research thoroughly and write clearly. Click here for the full scoop!
Featured Level
Wacky Workbench  Sonic CD
Undeniably an all-time classic contender for the much sought after "stupidest level name" award. In appearance at least, this is a prime example of the mechanical zone type, set inside an industrious Eggman factory. Long checkered bars stretching along the bottom of the stage hurl Sonic up almost across the entire height of it when he touches them, making it difficult to squeeze under the low gaps beneath a series of hanging pillars in Zone 1. Also beware of wide networks of electrifying conduits that light up the background when active, and blasts of freezing air that turn Sonic into a popsicle. The factory is being built against a backdrop of desert canyons in the Past, while the Good Future offers a brighter, fun-factory style experience.
Updates
23rd June 2009
Gameplay page added to the Sonic CD section
17th June 2009
Wacky Workbench added to the Sonic CD section
6th June 2009
Quartz Quadrant added to the Sonic CD section
19th May 2009
Tidal Tempest added to the Sonic CD section
13th April 2009
Collision Chaos added to the Sonic CD section
Update history
Sonic Site Awards 2009
Wednesday, 24th June 2009, 1:15pm (BST), 3 Comments
Every year (except last year), the Sonic Stadium hosts the Sonic Site Awards, an opportunity for new, up-and-coming sites in the community to get a bit of recognition and exposure to new visitors. In 2007 I was overjoyed that Zone: 0 was nominated in three categories, and actually came runner up in the big Sonic Site Award, itself! Well, the opportunity has come round again for 2009 and I think it's the perfect opportunity for those in the community that have never been here to get to know Zone: 0, especially since we now have so many new guides by so many new writers coming up! I suppose it's still quite a small, relatively unknown site, just about..!

The first round is for nominations, up until 26th July, and I would massively appreciate any for this site, in any of the categories! Simply load up the SSA page and send them off an email listing the sites that you want to nominate for each category. I'd like to think that Zone: 0 can do even better this year and maybe even win one of them, but I'll need your help to do so, so get emailing!


View the full blog page or add a comment...
Sonic CD Gameplay page now up (P.S. Happy 18th, Sonic!)
Tuesday, 23rd June 2009, 5:09pm (BST), 0 Comments
Update: Gameplay page added to the Sonic CD section
Wish our favourite hedgehog a happy 18th birthday by.. reading about the basic gameplay features of Sonic CD..

Have fun!


View the full blog page or add a comment...
Whack the Workbench!
Wednesday, 17th June 2009, 9:05pm (BST), 1 Comment
Update: Wacky Workbench added to the Sonic CD section
Wow, only a week and a half later and another level, you lucky people! Oh Wacky Workbench, with your silly name and your annoying bouncy floor and your weird crushers and your secret angel room. How we love you. You know, I was reading someone's analysis of Sonic yesterday and they claimed Quartz Quadrant and Wacky Workbench as 'dull'. To say the least, I highly disagree. For a factory level, Wacky Workbench is far from dull and Quartz is a work of art.

Speaking of great levels, I'd like to flag up an official poll being held by the Sonic Facebook page, which I've already been a little vocal about. Their poll presents you with lists of all the levels from the ten primary Sonic games, plus Secret Rings and Black Knight, and asks you to pick your favourite from each. It's fantastic to see an official poll focus on what I always argue as the very most crucial part of all of Sonicdom, levels, goddamn it! Nevermind about characters and plots and all that. It all comes down to stages, and now we've a chance to see what the most popular ones actually are, so I'd urge everyone to participate, as an experiment more than anything. I'd be very very interested in a complete list of results for this, it would be great to see an exact order of popularity for the levels of each game. There's a "no preference" option too for people who haven't played a given game (or perhaps refuse to accept it as having any levels of merit), so it'd be interesting to see exactly which games are the most-played amongst the community.


This post continues, click here to read on or add a comment...
A Quick Quadrant
Saturday, 6th June 2009, 10:16pm (BST), 0 Comments
Update: Quartz Quadrant added to the Sonic CD section
Quartz Quadrant now up! A lovely little level really - one of those that's perfect to wile away a lazy, sunny Sunday afternoon, I always think. My summer is now wide open, save for a bit of freelance work here and there, so I'm hoping to attain an average of a new level or page every one or two weeks until September. Don't hold me to that, but it's sigificantly more likely that updates will become much more regular during this time, anyway.

My campaign last month to try and drum up some interest from writers seemed to prove rather successful! I'm glad my big "dream" seems to have struck a chord with a lot people. Sometimes I do think I'm the only one, but then I guess I tend to be something of a reclusive Sonic fan, as I don't spend much time on forums. Perhaps I should, and perhaps the time is coming closer to a Zone: 0 forum of some sort. A simple one, but I think some potential for it is developing. Anyway, the quest for writers will continue and I'll advertise it a bit more around the various pages of the site too. Really looking forward to Monty Eggman's Tails Adventures guide. Admittedly, it's the game that I probably know the least about in the whole series really, so all the better to have a full guide all about it, I guess! From what I've read of it so far, we're in good hands for it. :) There's also a Sonic 3D guide coming too, and it would be great if there could be several more on the go too, so if you're interested, check out the previous post and please get in touch!


This post continues, click here to read on or add a comment...
Featured Posts
The race is on! Nominate Zone: 0 for the Sonic Stadium's annual Sonic Site Awards!
It's time to expand! I'm looking for passionate and enthusiastic Sonic fans to write and research for Zone: 0. Create game guides of your own to be added to the site, and help take it into a new direction!
Find out all about the new updates in the brand new design of Zone: 0! New look, new features, new content!
Twitter
SCD vets may smirk but I've just realised that the flipping blue panels in S Speedway actually toggle which path you're on. Never knew that!
Fri Jul 03 17:13:17 +0000 2009
Currently peering into the tangled abyss of the Stardust Speedway Zone 1 map and scratching my head to the point of baldness.
Mon Jun 29 15:49:21 +0000 2009
Happy Sonic Day to all!
Tue Jun 23 07:59:48 +0000 2009
I know this has nothing to do with Sonic at all, but oh well, my twitter.. ordered myself an iPhone. Coming tomorrow, can't wait! =D
Mon Jun 22 21:55:13 +0000 2009
Just had a play of Sonic '06. It just makes SU shine all the more brightly really. I really think Sega had a long hard look after that game.
Fri Jun 19 15:27:43 +0000 2009
http://www.facebook.com/Sonic - Finally, my kind of poll - FAVOURITE LEVELS! Tough choices indeed. Results will be very interesting I think.
Tue Jun 16 14:40:26 +0000 2009
One day, seven maps?! Clearly, I am on fire!
Sat Jun 13 22:48:50 +0000 2009
Wacky Workbench has an INSANE amount of moving platforms.
Sat Jun 13 18:59:34 +0000 2009
It's truly fantastic to see so many people wishing to help out with their own guides. I really thought I wouldn't get anybody! Thanks, all!
Thu Jun 11 23:35:09 +0000 2009
Empire City and Adabat DLC now up! Oh well, there goes my big planned afternoon of Wacky Workbench.
Thu Jun 11 11:52:09 +0000 2009
Do I shell out yet again for another version of Sonic 3? well... it's online.. and I'll be able to play it when too lazy to swap discs...
Wed Jun 10 17:28:12 +0000 2009
Dragon Road Act 2-2 is as tough as old boots though. I can get as far as the second lap then I just keep on dying!
Wed Jun 10 13:53:48 +0000 2009
Really quite impressed by all these DLC's. Lots of very inventive little ideas and tonnes of variety - even in some of the werehog acts.
Wed Jun 10 13:52:11 +0000 2009
Home, and FINALLY able to get my hands on all these SU DLC packs. Got Chun-nan so far. Rather good, I thought, if a smidge fiddly at times.
Sun Jun 07 18:36:21 +0000 2009
D'oh! Can't believe I forgot to add Tidal Tempest to the stages and story's page when I updated it. My bad :(
Sat Jun 06 21:20:51 +0000 2009
I know it's the end of the week and still no Quartz. Busy busy busy! Soon.
Fri Jun 05 18:12:57 +0000 2009
Sonic Unleashed mobile actually looks really nice! Is this the first cellphone sonic that can really be classed as a proper title? Maybe!
Fri Jun 05 17:50:39 +0000 2009
Not far off though. This week. Promise.
Sun May 31 20:31:46 +0000 2009
Sorry, Quartz Quadrant should be up, or be very close to being up, by now, but it's been far too hot this weekend and I've been far too lazy
Sun May 31 20:31:03 +0000 2009
Found a mysterious error log, deep within the bowels of my webspace, nothing to do with Zone: 0 I think, but it was 250 megs big! o.O
Sat May 30 11:23:05 +0000 2009